Sinmad : VA+PM Synthesizer

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Sinmad : the next NUSofting advanced ‘soft synth’.
64 bit VST2 AU

Category:

Overview

Sinmad : the next NUSofting advanced ‘soft synth’.
A virtual instrument with its own peculiar and organic voice.
The selected features, from virtual analogue to physical modelling.
make this synth a novel approach to sound creation: We designed the GUI
to let you easily improvise subtle or extreme timbre variations.

#! Read also:
https://nusofting.com/sinmad/Sinmad_Manual/sinmad.html

Early examples:  [Note. The first track “acidified” uses drums samples, while in the others  Sinmad is used for all sounds, including the electro-acoustic drums]

Downloads

Saving presets with project song in DAW is disabled in the demo.
Also the sessions are limited to about 25 minutes, then you need to reload the plug-in.

Download for Windows (64-bit) Sinmad_1.0.1_Winx64_DEMO_Installer

Download for Mac Sinmad_1.0.1_Demo_macOS_AU_VST

 

Videos

These videos are sound tweaking sessions, over which I added comments [captions] about the main Sinmad features used.

Changelog

SinMad 1.0.1:

Features:

– MTS-ESP* supported microtuning via ‘scala’ and .tun
files. (Scala .kbm file ability to unmap MIDI keys is not supported
and neither are MIDI channels).

*MTS-ESP master plugins are avaialble at oddsound.com
Free version at: https://oddsound.com/mtsespmini.php
*Scala files are freely available at:
http://www.huygens-fokker.org/scala/downloads.html

– Compatibility update: macOS Big Sur and Windows 10 latest.
– GUI adjustments.

Fixed:

– “sat/lim” didn’t allow CPU to zero after release.


SinMad 1.0.0:

Features:

– Delay matrix ‘alternative mixing’ modes completed.

– Delay matrix master filter ‘damp’.

– Delay matrix master ‘octave shift’.

– Help on screen extended with more info.

– Factory presets updated, still working on it.
The old beta presets have been removed until updated.
The line “Some presets files are missing” must not appear
in the preset menu, otherwise that means you are loading
old incompatible presets.

– Manual (HTML) updated, still working on it.

Fixed:

– The ‘duo’ parameter display was shared among instances.

– Main LFO Depth display had a bug.

– CPU bar rising/spikes on note release, on some PC.

– Wrong default values in EQ.

– “wave 1 FM2” knobs could not respond to mouse.

– GUI cosmetics.

Notes about compatibility:

– Windows 7, if missing in your system files, needs the microsoft
redistributable update VS 2012.
https://www.microsoft.com/en-us/download/details.aspx?id=30679

– Latest Windows 10 may require you to install Sinmad in
“C:/Program Files”, depends on admin permissions.

– Waveform (Tracktion) needs to have “DPI aware” enable.

– Reaper is back within the supported DAWs on Mac, anyway I suggest
to turn on “Smooth Seek” in Reaper Audio Preferences.


New in SinMad 0.9.9 beta, May 2021.

Features:

– Delay matrix ‘alternative mixing’ modes,
not completely defined yet, but they can already
model some physical instruments, like simple membranes
and flutes. These features will be upgraded.

– Delay matrix master pitch new knob, to fine tune the whole matrix.
Very useful to shape the harmonic responses. also because
‘octave’, master ‘tuning’, ‘pitch env 2’ and osc ‘glide’
do not affect the delay matrix.

– Help on screen extended with more info.

– Changed behavior and range of modWheel and aftertouch.
Now the target parameter sets minimum value from which
modWheel and aftertouch start the modulations.

– MIDI monitor: on GUI the values of modWheel, aftertouch and pitchbend
as actually used by Sinmad.

– 26 new presets. (Factory folder “New”)

Fixed:

– CC 123 would shut down voices without fading with release.

– EQ plot not animated when modulate by LFO and had conflicts
with GUI EQ controls.

– Main LFO could produce a “click” on first note.

– LFO not modulating matrix times and “harmonics” correctly.

– Delay matrix wrong mono mode.

– Master gain at zero was setting synth engine off.

– Aftertouch was not reaching all possible targets.

– Plug-in resume could cause glitches in DAWs that call it
during playback. (Especially Reaper)